using System; using System.Linq; using Mono.Cecil; using Mono.Cecil.Cil; using StardewModdingAPI.Framework.ModLoading.Framework; namespace StardewModdingAPI.Framework.ModLoading.Rewriters { /// Rewrites method references from one parent type to another if the signatures match. internal class MethodParentRewriter : BaseInstructionHandler { /********* ** Fields *********/ /// The full name of the type whose methods to remap. private readonly string FromType; /// The type with methods to map to. private readonly Type ToType; /********* ** Public methods *********/ /// Construct an instance. /// The type whose methods to remap. /// The type with methods to map to. /// A brief noun phrase indicating what the instruction finder matches (or null to generate one). public MethodParentRewriter(string fromType, Type toType, string nounPhrase = null) : base(nounPhrase ?? $"{fromType.Split('.').Last()} methods") { this.FromType = fromType; this.ToType = toType; } /// Construct an instance. /// The type whose methods to remap. /// The type with methods to map to. /// A brief noun phrase indicating what the instruction finder matches (or null to generate one). public MethodParentRewriter(Type fromType, Type toType, string nounPhrase = null) : this(fromType.FullName, toType, nounPhrase) { } /// public override bool Handle(ModuleDefinition module, ILProcessor cil, Instruction instruction) { // get method ref MethodReference methodRef = RewriteHelper.AsMethodReference(instruction); if (!this.IsMatch(methodRef)) return false; // rewrite methodRef.DeclaringType = module.ImportReference(this.ToType); return this.MarkRewritten(); } /********* ** Private methods *********/ /// Get whether a CIL instruction matches. /// The method reference. private bool IsMatch(MethodReference methodRef) { return methodRef != null && methodRef.DeclaringType.FullName == this.FromType && RewriteHelper.HasMatchingSignature(this.ToType, methodRef); } } }