using System; using Mono.Cecil; using Mono.Cecil.Cil; using StardewModdingAPI.Framework.ModLoading.Finders; namespace StardewModdingAPI.Framework.ModLoading.Rewriters { /// <summary>Rewrites static field references into constant values.</summary> /// <typeparam name="TValue">The constant value type.</typeparam> internal class StaticFieldToConstantRewriter<TValue> : FieldFinder { /********* ** Properties *********/ /// <summary>The constant value to replace with.</summary> private readonly TValue Value; /********* ** Public methods *********/ /// <summary>Construct an instance.</summary> /// <param name="type">The type whose field to which references should be rewritten.</param> /// <param name="fieldName">The field name to rewrite.</param> /// <param name="value">The constant value to replace with.</param> public StaticFieldToConstantRewriter(Type type, string fieldName, TValue value) : base(type.FullName, fieldName, InstructionHandleResult.None) { this.Value = value; } /// <summary>Perform the predefined logic for an instruction if applicable.</summary> /// <param name="module">The assembly module containing the instruction.</param> /// <param name="cil">The CIL processor.</param> /// <param name="instruction">The instruction to handle.</param> /// <param name="assemblyMap">Metadata for mapping assemblies to the current platform.</param> /// <param name="platformChanged">Whether the mod was compiled on a different platform.</param> public override InstructionHandleResult Handle(ModuleDefinition module, ILProcessor cil, Instruction instruction, PlatformAssemblyMap assemblyMap, bool platformChanged) { if (!this.IsMatch(instruction)) return InstructionHandleResult.None; cil.Replace(instruction, this.CreateConstantInstruction(cil, this.Value)); return InstructionHandleResult.Rewritten; } /********* ** Private methods *********/ /// <summary>Create a CIL constant value instruction.</summary> /// <param name="cil">The CIL processor.</param> /// <param name="value">The constant value to set.</param> private Instruction CreateConstantInstruction(ILProcessor cil, object value) { if (typeof(TValue) == typeof(int)) return cil.Create(OpCodes.Ldc_I4, (int)value); if (typeof(TValue) == typeof(string)) return cil.Create(OpCodes.Ldstr, (string)value); throw new NotSupportedException($"Rewriting to constant values of type {typeof(TValue)} isn't currently supported."); } } }