using System; using System.Linq; using Newtonsoft.Json; namespace StardewModdingAPI.Framework.Models { /// Uniquely identifies a mod in SMAPI's internal data. /// /// This represents a custom format which uniquely identifies a mod across all versions, even /// if its field values change or it doesn't specify a unique ID. This is mapped to a string /// with the following format: /// /// 1. If the mod's identifier changed over time, multiple variants can be separated by the | /// character. /// 2. Each variant can take one of two forms: /// - A simple string matching the mod's UniqueID value. /// - A JSON structure containing any of three manifest fields (ID, Name, and Author) to match. /// internal class ModDataID { /********* ** Properties *********/ /// The unique sets of field values which identify this mod. private readonly FieldSnapshot[] Snapshots; /********* ** Public methods *********/ /// Construct an instance. public ModDataID() { } /// Construct an instance. /// The mod identifier string (see remarks on ). public ModDataID(string data) { this.Snapshots = ( from string part in data.Split('|') let str = part.Trim() select str.StartsWith("{") ? JsonConvert.DeserializeObject(str) : new FieldSnapshot { ID = str } ) .ToArray(); } /// Get whether this ID matches a given mod manifest. /// The mod's unique ID, or a substitute ID if it isn't set in the manifest. /// The manifest to check. public bool Matches(string id, IManifest manifest) { return this.Snapshots.Any(snapshot => snapshot.ID.Equals(id, StringComparison.InvariantCultureIgnoreCase) && ( snapshot.Author == null || snapshot.Author.Equals(manifest.Author, StringComparison.InvariantCultureIgnoreCase) || (manifest.ExtraFields.ContainsKey("Authour") && snapshot.Author.Equals(manifest.ExtraFields["Authour"].ToString(), StringComparison.InvariantCultureIgnoreCase)) ) && (snapshot.Name == null || snapshot.Name.Equals(manifest.Name, StringComparison.InvariantCultureIgnoreCase)) ); } /********* ** Private models *********/ /// A unique set of fields which identifies the mod. private class FieldSnapshot { /********* ** Accessors *********/ /// The unique mod ID. public string ID { get; set; } /// The mod name, or null to ignore the mod name. public string Name { get; set; } /// The author name, or null to ignore the author. public string Author { get; set; } } } }