using StardewModdingAPI.Framework.Events; namespace StardewModdingAPI.Framework.PerformanceCounter { /// Represents a performance counter collection specific to game events. internal class EventPerformanceCounterCollection: PerformanceCounterCollection { /// Creates a new event performance counter collection. /// The performance counter manager. /// The ManagedEvent. /// If the event is flagged as important. public EventPerformanceCounterCollection(PerformanceCounterManager manager, IManagedEvent @event, bool isImportant) : base(manager, @event.GetName(), isImportant) { } } }