namespace StardewModdingAPI.Framework.PerformanceMonitoring { /// A single alert entry. internal readonly struct AlertEntry { /********* ** Accessors *********/ /// The collection in which the alert occurred. public PerformanceCounterCollection Collection { get; } /// The actual execution time in milliseconds. public double ExecutionTimeMilliseconds { get; } /// The configured alert threshold in milliseconds. public double ThresholdMilliseconds { get; } /// The sources involved in exceeding the threshold. public AlertContext[] Context { get; } /********* ** Public methods *********/ /// Construct an instance. /// The collection in which the alert occurred. /// The actual execution time in milliseconds. /// The configured alert threshold in milliseconds. /// The sources involved in exceeding the threshold. public AlertEntry(PerformanceCounterCollection collection, double executionTimeMilliseconds, double thresholdMilliseconds, AlertContext[] context) { this.Collection = collection; this.ExecutionTimeMilliseconds = executionTimeMilliseconds; this.ThresholdMilliseconds = thresholdMilliseconds; this.Context = context; } } }