using System; using System.Reflection; namespace StardewModdingAPI.Framework.Reflection { /// <summary>A property obtained through reflection.</summary> /// <typeparam name="TValue">The property value type.</typeparam> internal class ReflectedProperty<TValue> : IReflectedProperty<TValue> { /********* ** Fields *********/ /// <summary>The display name shown in error messages.</summary> private readonly string DisplayName; /// <summary>The underlying property getter.</summary> private readonly Func<TValue> GetMethod; /// <summary>The underlying property setter.</summary> private readonly Action<TValue> SetMethod; /********* ** Accessors *********/ /// <summary>The reflection metadata.</summary> public PropertyInfo PropertyInfo { get; } /********* ** Public methods *********/ /// <summary>Construct an instance.</summary> /// <param name="parentType">The type that has the property.</param> /// <param name="obj">The object that has the instance property (if applicable).</param> /// <param name="property">The reflection metadata.</param> /// <param name="isStatic">Whether the property is static.</param> /// <exception cref="ArgumentNullException">The <paramref name="parentType"/> or <paramref name="property"/> is null.</exception> /// <exception cref="ArgumentException">The <paramref name="obj"/> is null for a non-static property, or not null for a static property.</exception> public ReflectedProperty(Type parentType, object obj, PropertyInfo property, bool isStatic) { // validate input if (parentType == null) throw new ArgumentNullException(nameof(parentType)); if (property == null) throw new ArgumentNullException(nameof(property)); // validate static if (isStatic && obj != null) throw new ArgumentException("A static property cannot have an object instance."); if (!isStatic && obj == null) throw new ArgumentException("A non-static property must have an object instance."); this.DisplayName = $"{parentType.FullName}::{property.Name}"; this.PropertyInfo = property; if (this.PropertyInfo.GetMethod != null) this.GetMethod = (Func<TValue>)Delegate.CreateDelegate(typeof(Func<TValue>), obj, this.PropertyInfo.GetMethod); if (this.PropertyInfo.SetMethod != null) this.SetMethod = (Action<TValue>)Delegate.CreateDelegate(typeof(Action<TValue>), obj, this.PropertyInfo.SetMethod); } /// <summary>Get the property value.</summary> public TValue GetValue() { if (this.GetMethod == null) throw new InvalidOperationException($"The {this.DisplayName} property has no get method."); try { return this.GetMethod(); } catch (InvalidCastException) { throw new InvalidCastException($"Can't convert the {this.DisplayName} property from {this.PropertyInfo.PropertyType.FullName} to {typeof(TValue).FullName}."); } catch (Exception ex) { throw new Exception($"Couldn't get the value of the {this.DisplayName} property", ex); } } /// <summary>Set the property value.</summary> //// <param name="value">The value to set.</param> public void SetValue(TValue value) { if (this.SetMethod == null) throw new InvalidOperationException($"The {this.DisplayName} property has no set method."); try { this.SetMethod(value); } catch (InvalidCastException) { throw new InvalidCastException($"Can't assign the {this.DisplayName} property a {typeof(TValue).FullName} value, must be compatible with {this.PropertyInfo.PropertyType.FullName}."); } catch (Exception ex) { throw new Exception($"Couldn't set the value of the {this.DisplayName} property", ex); } } } }