using StardewModdingAPI.Framework.Models; namespace StardewModdingAPI.Framework.Serialisation.SmapiConverters { /// Handles deserialisation of . internal class ModDataIdConverter : SimpleReadOnlyConverter { /********* ** Protected methods *********/ /// Read a JSON string. /// The JSON string value. /// The path to the current JSON node. protected override ModDataID ReadString(string str, string path) { return new ModDataID(str); } } }