using StardewModdingAPI.Framework.Models;
namespace StardewModdingAPI.Framework.Serialisation.SmapiConverters
{
/// Handles deserialisation of .
internal class ModDataIdConverter : SimpleReadOnlyConverter
{
/*********
** Protected methods
*********/
/// Read a JSON string.
/// The JSON string value.
/// The path to the current JSON node.
protected override ModDataID ReadString(string str, string path)
{
return new ModDataID(str);
}
}
}