using System.Collections.Generic;
using System.Linq;
namespace StardewModdingAPI.Framework.StateTracking.FieldWatchers
{
/// A watcher which detects changes to a collection of values using a specified instance.
/// The value type within the collection.
internal class ComparableListWatcher : BaseDisposableWatcher, ICollectionWatcher
{
/*********
** Fields
*********/
/// The collection to watch.
private readonly ICollection CurrentValues;
/// The values during the previous update.
private HashSet LastValues;
/// The pairs added since the last reset.
private readonly List AddedImpl = new();
/// The pairs removed since the last reset.
private readonly List RemovedImpl = new();
/*********
** Accessors
*********/
///
public bool IsChanged => this.AddedImpl.Count > 0 || this.RemovedImpl.Count > 0;
///
public IEnumerable Added => this.AddedImpl;
///
public IEnumerable Removed => this.RemovedImpl;
/*********
** Public methods
*********/
/// Construct an instance.
/// The collection to watch.
/// The equality comparer which indicates whether two values are the same.
public ComparableListWatcher(ICollection values, IEqualityComparer comparer)
{
this.CurrentValues = values;
this.LastValues = new HashSet(comparer);
}
///
public void Update()
{
this.AssertNotDisposed();
// optimize for zero items
if (this.CurrentValues.Count == 0)
{
if (this.LastValues.Count > 0)
{
this.AddedImpl.AddRange(this.LastValues);
this.LastValues.Clear();
}
return;
}
// detect changes
HashSet curValues = new HashSet(this.CurrentValues, this.LastValues.Comparer);
this.RemovedImpl.AddRange(from value in this.LastValues where !curValues.Contains(value) select value);
this.AddedImpl.AddRange(from value in curValues where !this.LastValues.Contains(value) select value);
this.LastValues = curValues;
}
///
public void Reset()
{
this.AssertNotDisposed();
this.AddedImpl.Clear();
this.RemovedImpl.Clear();
}
}
}