using System.Collections.Generic;
using Netcode;
namespace StardewModdingAPI.Framework.StateTracking.FieldWatchers
{
/// A watcher which detects changes to a net dictionary field.
/// The dictionary key type.
/// The dictionary value type.
/// The net type equivalent to .
/// The serializable dictionary type that can store the keys and values.
/// The net field instance type.
internal class NetDictionaryWatcher : BaseDisposableWatcher, IDictionaryWatcher
where TField : class, INetObject, new()
where TSerialDict : IDictionary, new()
where TSelf : NetDictionary
{
/*********
** Properties
*********/
/// The pairs added since the last reset.
private readonly IDictionary PairsAdded = new Dictionary();
/// The pairs removed since the last reset.
private readonly IDictionary PairsRemoved = new Dictionary();
/// The field being watched.
private readonly NetDictionary Field;
/*********
** Accessors
*********/
/// Whether the collection changed since the last reset.
public bool IsChanged => this.PairsAdded.Count > 0 || this.PairsRemoved.Count > 0;
/// The values added since the last reset.
public IEnumerable> Added => this.PairsAdded;
/// The values removed since the last reset.
public IEnumerable> Removed => this.PairsRemoved;
/*********
** Public methods
*********/
/// Construct an instance.
/// The field to watch.
public NetDictionaryWatcher(NetDictionary field)
{
this.Field = field;
field.OnValueAdded += this.OnValueAdded;
field.OnValueRemoved += this.OnValueRemoved;
}
/// Update the current value if needed.
public void Update()
{
this.AssertNotDisposed();
}
/// Set the current value as the baseline.
public void Reset()
{
this.AssertNotDisposed();
this.PairsAdded.Clear();
this.PairsRemoved.Clear();
}
/// Stop watching the field and release all references.
public override void Dispose()
{
if (!this.IsDisposed)
{
this.Field.OnValueAdded -= this.OnValueAdded;
this.Field.OnValueRemoved -= this.OnValueRemoved;
}
base.Dispose();
}
/*********
** Private methods
*********/
/// A callback invoked when an entry is added to the dictionary.
/// The entry key.
/// The entry value.
private void OnValueAdded(TKey key, TValue value)
{
this.PairsAdded[key] = value;
}
/// A callback invoked when an entry is removed from the dictionary.
/// The entry key.
/// The entry value.
private void OnValueRemoved(TKey key, TValue value)
{
if (!this.PairsRemoved.ContainsKey(key))
this.PairsRemoved[key] = value;
}
}
}