using System; using System.Collections.Generic; using System.Net; using Newtonsoft.Json; using StardewModdingAPI.Common.Models; namespace StardewModdingAPI.Framework { /// <summary>Provides methods for interacting with the SMAPI web API.</summary> internal class WebApiClient { /********* ** Properties *********/ /// <summary>The base URL for the web API.</summary> private readonly Uri BaseUrl; /// <summary>The API version number.</summary> private readonly ISemanticVersion Version; /********* ** Public methods *********/ /// <summary>Construct an instance.</summary> /// <param name="baseUrl">The base URL for the web API.</param> /// <param name="version">The web API version.</param> public WebApiClient(string baseUrl, ISemanticVersion version) { #if !SMAPI_FOR_WINDOWS baseUrl = baseUrl.Replace("https://", "http://"); // workaround for OpenSSL issues with the game's bundled Mono on Linux/Mac #endif this.BaseUrl = new Uri(baseUrl); this.Version = version; } /// <summary>Get the latest SMAPI version.</summary> /// <param name="modKeys">The mod keys for which to fetch the latest version.</param> public IDictionary<string, ModInfoModel> GetModInfo(params string[] modKeys) { return this.Post<ModSearchModel, Dictionary<string, ModInfoModel>>( $"v{this.Version}/mods", new ModSearchModel(modKeys, allowInvalidVersions: true) ); } /********* ** Private methods *********/ /// <summary>Fetch the response from the backend API.</summary> /// <typeparam name="TBody">The body content type.</typeparam> /// <typeparam name="TResult">The expected response type.</typeparam> /// <param name="url">The request URL, optionally excluding the base URL.</param> /// <param name="content">The body content to post.</param> private TResult Post<TBody, TResult>(string url, TBody content) { /*** ** Note: avoid HttpClient for Mac compatibility. ***/ using (WebClient client = new WebClient()) { Uri fullUrl = new Uri(this.BaseUrl, url); string data = JsonConvert.SerializeObject(content); client.Headers["Content-Type"] = "application/json"; client.Headers["User-Agent"] = $"SMAPI/{this.Version}"; string response = client.UploadString(fullUrl, data); return JsonConvert.DeserializeObject<TResult>(response); } } } }