using System;
namespace StardewModdingAPI
{
/// The game framework running the game.
public enum GameFramework
{
/// The XNA Framework, previously used on Windows.
[Obsolete("Stardew Valley no longer uses XNA Framework on any supported platform. This value will be removed in SMAPI 4.0.0.")]
Xna,
/// The MonoGame framework.
MonoGame
}
}