using System; namespace StardewModdingAPI { /// <summary>The game framework running the game.</summary> public enum GameFramework { /// <summary>The XNA Framework, previously used on Windows.</summary> [Obsolete("Stardew Valley no longer uses XNA Framework on any supported platform. This value will be removed in SMAPI 4.0.0.")] Xna, /// <summary>The MonoGame framework.</summary> MonoGame } }