using System.Collections.Generic; using Microsoft.Xna.Framework.Graphics; using StardewModdingAPI.AssemblyRewriters; using StardewModdingAPI.Events; using StardewModdingAPI.Framework.ModLoading; using StardewModdingAPI.Framework.ModLoading.Finders; using StardewModdingAPI.Framework.ModLoading.Rewriters; using StardewValley; namespace StardewModdingAPI.Metadata { /// Provides CIL instruction handlers which rewrite mods for compatibility and throw exceptions for incompatible code. internal class InstructionMetadata { /********* ** Properties *********/ /// The assembly names to which to heuristically detect broken references. /// The current implementation only works correctly with assemblies that should always be present. private readonly string[] ValidateReferencesToAssemblies = { "StardewModdingAPI", "Stardew Valley", "StardewValley" }; /********* ** Public methods *********/ /// Get rewriters which detect or fix incompatible CIL instructions in mod assemblies. public IEnumerable GetHandlers() { return new IInstructionHandler[] { /**** ** rewrite CIL to fix incompatible code ****/ // rewrite for crossplatform compatibility new MethodParentRewriter(typeof(SpriteBatch), typeof(SpriteBatchMethods), onlyIfPlatformChanged: true), // rewrite for SMAPI 2.0 new VirtualEntryCallRemover(), // rewrite for Stardew Valley 1.3 new StaticFieldToConstantRewriter(typeof(Game1), "tileSize", Game1.tileSize), /**** ** detect incompatible code ****/ // detect broken code new ReferenceToMissingMemberFinder(this.ValidateReferencesToAssemblies), new ReferenceToMemberWithUnexpectedTypeFinder(this.ValidateReferencesToAssemblies), /**** ** detect code which may impact game stability ****/ new TypeFinder("Harmony.HarmonyInstance", InstructionHandleResult.DetectedGamePatch), new TypeFinder("System.Runtime.CompilerServices.CallSite", InstructionHandleResult.DetectedDynamic), new FieldFinder(typeof(SaveGame).FullName, nameof(SaveGame.serializer), InstructionHandleResult.DetectedSaveSerialiser), new FieldFinder(typeof(SaveGame).FullName, nameof(SaveGame.farmerSerializer), InstructionHandleResult.DetectedSaveSerialiser), new FieldFinder(typeof(SaveGame).FullName, nameof(SaveGame.locationSerializer), InstructionHandleResult.DetectedSaveSerialiser), new EventFinder(typeof(SpecialisedEvents).FullName, nameof(SpecialisedEvents.UnvalidatedUpdateTick), InstructionHandleResult.DetectedUnvalidatedUpdateTick) }; } } }