namespace StardewModdingAPI { /// <summary>Indicates how a map should be patched.</summary> public enum PatchMapMode { /// <summary>Replace matching tiles. Target tiles missing in the source area are kept as-is.</summary> Overlay, /// <summary>Replace all tiles on layers that exist in the source map.</summary> ReplaceByLayer, /// <summary>Replace all tiles with the source map.</summary> Replace } }