using System; using System.Diagnostics.CodeAnalysis; using HarmonyLib; using StardewModdingAPI.Enums; using StardewModdingAPI.Framework.Patching; using StardewValley.Menus; namespace StardewModdingAPI.Patches { /// Harmony patches which notify SMAPI for save creation load stages. /// Patch methods must be static for Harmony to work correctly. See the Harmony documentation before renaming patch arguments. [SuppressMessage("ReSharper", "InconsistentNaming", Justification = "Argument names are defined by Harmony and methods are named for clarity.")] [SuppressMessage("ReSharper", "IdentifierTypo", Justification = "Argument names are defined by Harmony and methods are named for clarity.")] internal class TitleMenuPatcher : IHarmonyPatch { /********* ** Fields *********/ /// A callback to invoke when the load stage changes. private static Action OnStageChanged; /********* ** Public methods *********/ /// Construct an instance. /// A callback to invoke when the load stage changes. public TitleMenuPatcher(Action onStageChanged) { TitleMenuPatcher.OnStageChanged = onStageChanged; } /// public void Apply(Harmony harmony) { // detect CreatedBasicInfo harmony.Patch( original: AccessTools.Method(typeof(TitleMenu), nameof(TitleMenu.createdNewCharacter)), prefix: new HarmonyMethod(this.GetType(), nameof(TitleMenuPatcher.Before_TitleMenu_CreatedNewCharacter)) ); } /********* ** Private methods *********/ /// Called before . /// Returns whether to execute the original method. /// This method must be static for Harmony to work correctly. See the Harmony documentation before renaming arguments. private static bool Before_TitleMenu_CreatedNewCharacter() { TitleMenuPatcher.OnStageChanged(LoadStage.CreatedBasicInfo); return true; } } }