using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; [assembly: AssemblyTitle("Stardew Modding API (SMAPI)")] [assembly: AssemblyDescription("A modding API for Stardew Valley.")] [assembly: Guid("5c3f7f42-fefd-43db-aaea-92ea3bcad531")] [assembly: InternalsVisibleTo("StardewModdingAPI.Tests")] [assembly: InternalsVisibleTo("DynamicProxyGenAssembly2")] // Moq for unit testing