using Mono.Cecil; using Mono.Cecil.Cil; using StardewModdingAPI.AssemblyRewriters.Framework; namespace StardewModdingAPI.AssemblyRewriters.Finders { /// Finds CIL instructions that reference a given event. public sealed class GenericEventFinder : BaseMethodFinder { /********* ** Properties *********/ /// The full type name for which to find references. private readonly string FullTypeName; /// The event name for which to find references. private readonly string EventName; /********* ** Accessors *********/ /// A brief noun phrase indicating what the instruction finder matches. public override string NounPhrase { get; } /********* ** Public methods *********/ /// Construct an instance. /// The full type name for which to find references. /// The event name for which to find references. public GenericEventFinder(string fullTypeName, string eventName) { this.FullTypeName = fullTypeName; this.EventName = eventName; this.NounPhrase = $"obsolete {fullTypeName}.{eventName} event"; } /********* ** Protected methods *********/ /// Get whether a method reference should be rewritten. /// The IL instruction. /// The method reference. /// Whether the mod was compiled on a different platform. protected override bool IsMatch(Instruction instruction, MethodReference methodRef, bool platformChanged) { return methodRef.DeclaringType.FullName == this.FullTypeName && (methodRef.Name == "add_" + this.EventName || methodRef.Name == "remove_" + this.EventName); } } }