using Mono.Cecil; using Mono.Cecil.Cil; using StardewModdingAPI.AssemblyRewriters.Framework; namespace StardewModdingAPI.AssemblyRewriters.Finders { /// Finds CIL instructions that reference a given field. public sealed class GenericFieldFinder : BaseFieldFinder { /********* ** Properties *********/ /// The full type name for which to find references. private readonly string FullTypeName; /// The field name for which to find references. private readonly string FieldName; /// Whether the field to match is static. private readonly bool IsStatic; /********* ** Accessors *********/ /// A brief noun phrase indicating what the instruction finder matches. public override string NounPhrase { get; } /********* ** Public methods *********/ /// Construct an instance. /// The full type name for which to find references. /// The field name for which to find references. /// Whether the field to match is static. public GenericFieldFinder(string fullTypeName, string fieldName, bool isStatic) { this.FullTypeName = fullTypeName; this.FieldName = fieldName; this.IsStatic = isStatic; this.NounPhrase = $"obsolete {fullTypeName}.{fieldName} field"; } /********* ** Protected methods *********/ /// Get whether a field reference should be rewritten. /// The IL instruction. /// The field reference. /// Whether the mod was compiled on a different platform. protected override bool IsMatch(Instruction instruction, FieldReference fieldRef, bool platformChanged) { return this.IsStaticField(instruction) == this.IsStatic && fieldRef.DeclaringType.FullName == this.FullTypeName && fieldRef.Name == this.FieldName; } } }