using Mono.Cecil; using Mono.Cecil.Cil; namespace StardewModdingAPI.AssemblyRewriters { /// <summary>Rewrites CIL instructions for compatibility.</summary> public interface IInstructionRewriter { /********* ** Accessors *********/ /// <summary>A brief noun phrase indicating what the rewriter matches.</summary> string NounPhrase { get; } /********* ** Methods *********/ /// <summary>Rewrite a method definition for compatibility.</summary> /// <param name="module">The module being rewritten.</param> /// <param name="method">The method definition to rewrite.</param> /// <param name="assemblyMap">Metadata for mapping assemblies to the current platform.</param> /// <param name="platformChanged">Whether the mod was compiled on a different platform.</param> /// <returns>Returns whether the instruction was rewritten.</returns> /// <exception cref="IncompatibleInstructionException">The CIL instruction is not compatible, and can't be rewritten.</exception> bool Rewrite(ModuleDefinition module, MethodDefinition method, PlatformAssemblyMap assemblyMap, bool platformChanged); /// <summary>Rewrite a CIL instruction for compatibility.</summary> /// <param name="module">The module being rewritten.</param> /// <param name="cil">The CIL rewriter.</param> /// <param name="instruction">The instruction to rewrite.</param> /// <param name="assemblyMap">Metadata for mapping assemblies to the current platform.</param> /// <param name="platformChanged">Whether the mod was compiled on a different platform.</param> /// <returns>Returns whether the instruction was rewritten.</returns> /// <exception cref="IncompatibleInstructionException">The CIL instruction is not compatible, and can't be rewritten.</exception> bool Rewrite(ModuleDefinition module, ILProcessor cil, Instruction instruction, PlatformAssemblyMap assemblyMap, bool platformChanged); } }