using System.Reflection; using System.Runtime.InteropServices; [assembly: AssemblyTitle("StardewModdingAPI.AssemblyRewriters")] [assembly: AssemblyDescription("Contains internal SMAPI code for converting mods between Linux/Mac and Windows. This assembly is used by SMAPI internally and shouldn't be referenced directly by mods.")] [assembly: AssemblyProduct("StardewModdingAPI.CrossplatformRewriters")] [assembly: Guid("10db0676-9fc1-4771-a2c8-e2519f091e49")]