using Newtonsoft.Json;
using StardewModdingAPI.Toolkit.Serialisation.Converters;
namespace StardewModdingAPI.Toolkit.Serialisation.Models
{
/// Indicates which mod can read the content pack represented by the containing manifest.
public class ManifestContentPackFor : IManifestContentPackFor
{
/*********
** Accessors
*********/
/// The unique ID of the mod which can read this content pack.
public string UniqueID { get; set; }
/// The minimum required version (if any).
[JsonConverter(typeof(SemanticVersionConverter))]
public ISemanticVersion MinimumVersion { get; set; }
}
}