using Newtonsoft.Json; using StardewModdingAPI.Toolkit.Serialisation.Converters; namespace StardewModdingAPI.Toolkit.Serialisation.Models { /// Indicates which mod can read the content pack represented by the containing manifest. public class ManifestContentPackFor : IManifestContentPackFor { /********* ** Accessors *********/ /// The unique ID of the mod which can read this content pack. public string UniqueID { get; set; } /// The minimum required version (if any). [JsonConverter(typeof(SemanticVersionConverter))] public ISemanticVersion MinimumVersion { get; set; } } }