using System; using System.Collections.Generic; using StardewValley; namespace StardewModdingAPI.Entities { /// /// Static class for intergrating with the player /// public class SPlayer { /// /// Calls 'getAllFarmers' in Game1 /// public static List AllFarmers => Game1.getAllFarmers(); /// /// Do not use. /// [Obsolete("Use 'Player' instead.")] public static Farmer CurrentFarmer => Game1.player; /// /// Gets the current player from Game1 /// public static Farmer Player => Game1.player; /// /// Gets the player's current location from Game1 /// public static GameLocation CurrentFarmerLocation => Player.currentLocation; } }