namespace StardewModdingAPI.Framework.ModLoading
{
/// Indicates how an instruction was handled.
internal enum InstructionHandleResult
{
/// No special handling is needed.
None,
/// The instruction was successfully rewritten for compatibility.
Rewritten,
/// The instruction is not compatible and can't be rewritten for compatibility.
NotCompatible,
/// The instruction is compatible, but patches the game in a way that may impact stability.
DetectedGamePatch
}
}