namespace StardewModdingAPI.Framework.Models
{
/// Metadata about for a mod that should never be loaded.
internal class DisabledMod
{
/*********
** Accessors
*********/
/****
** From config
****/
/// The unique mod IDs.
public string[] ID { get; set; }
/// The mod name.
public string Name { get; set; }
/// The reason phrase to show in the warning, or null to use the default value.
/// "this mod is no longer supported or used"
public string ReasonPhrase { get; set; }
}
}