namespace StardewModdingAPI.Framework.Models { /// Metadata about for a mod that should never be loaded. internal class DisabledMod { /********* ** Accessors *********/ /**** ** From config ****/ /// The unique mod IDs. public string[] ID { get; set; } /// The mod name. public string Name { get; set; } /// The reason phrase to show in the warning, or null to use the default value. /// "this mod is no longer supported or used" public string ReasonPhrase { get; set; } } }