namespace StardewModdingAPI.Framework.Models
{
/// A mod dependency listed in a mod manifest.
internal class ManifestDependency : IManifestDependency
{
/*********
** Accessors
*********/
/// The unique mod ID to require.
public string UniqueID { get; set; }
/*********
** Public methods
*********/
/// Construct an instance.
/// The unique mod ID to require.
public ManifestDependency(string uniqueID)
{
this.UniqueID = uniqueID;
}
}
}