namespace StardewModdingAPI.Framework.Models { /// A mod dependency listed in a mod manifest. internal class ManifestDependency : IManifestDependency { /********* ** Accessors *********/ /// The unique mod ID to require. public string UniqueID { get; set; } /********* ** Public methods *********/ /// Construct an instance. /// The unique mod ID to require. public ManifestDependency(string uniqueID) { this.UniqueID = uniqueID; } } }