using System.Linq; using Newtonsoft.Json; using StardewModdingAPI.Framework.Serialisation; namespace StardewModdingAPI.Framework.Models { /// <summary>Metadata about a mod from SMAPI's internal data.</summary> internal class ModDataRecord { /********* ** Accessors *********/ /// <summary>The unique mod identifier.</summary> [JsonConverter(typeof(SFieldConverter))] public ModDataID ID { get; set; } /// <summary>The mod name.</summary> public string Name { get; set; } /// <summary>The URLs the user can check for a newer version.</summary> public string[] UpdateUrls { get; set; } /// <summary>The compatibility of given mod versions (if any).</summary> [JsonConverter(typeof(SFieldConverter))] public ModCompatibility[] Compatibility { get; set; } = new ModCompatibility[0]; /********* ** Public methods *********/ /// <summary>Get the compatibility record for a given version, if any.</summary> /// <param name="version">The mod version to check.</param> public ModCompatibility GetCompatibility(ISemanticVersion version) { return this.Compatibility.FirstOrDefault(p => p.MatchesVersion(version)); } } }