namespace StardewModdingAPI { /// Edits a loaded content asset. public interface IAssetEditor { /********* ** Public methods *********/ /// Get whether this instance can edit the given asset. /// Basic metadata about the asset being loaded. bool CanEdit(IAssetInfo asset); /// Edit a matched asset. /// A helper which encapsulates metadata about an asset and enables changes to it. void Edit(IAssetData asset); } }