using System.Collections.Generic; namespace StardewModdingAPI { /// Provides metadata about loaded mods. public interface IModRegistry { /// Get metadata for all loaded mods. IEnumerable GetAll(); /// Get metadata for a loaded mod. /// The mod's unique ID. /// Returns the matching mod's metadata, or null if not found. IManifest Get(string uniqueID); /// Get whether a mod has been loaded. /// The mod's unique ID. bool IsLoaded(string uniqueID); } }