Debug AnyCPU {F1A573B0-F436-472C-AE29-0B91EA6B9F8F} Exe Properties StardewModdingAPI StardewModdingAPI v4.5 512 false publish\ true Disk false Foreground 7 Days false false true 0 1.0.0.%2a false true AnyCPU true full true $(SolutionDir)\..\bin\Debug\SMAPI TRACE;DEBUG prompt 4 false true AnyCPU pdbonly true $(SolutionDir)\..\bin\Release\SMAPI TRACE prompt 4 false true x86 false DEBUG;TRACE true false $(SolutionDir)\..\bin\Debug\SMAPI $(SolutionDir)\..\bin\Debug\SMAPI\StardewModdingAPI.xml true 6 x86 false $(SolutionDir)\..\bin\Release\SMAPI $(SolutionDir)\..\bin\Debug\SMAPI\StardewModdingAPI.xml TRACE true true 6 pdbonly true icon.ico ..\packages\Mono.Cecil.0.9.6.4\lib\net45\Mono.Cecil.dll True ..\packages\Mono.Cecil.0.9.6.4\lib\net45\Mono.Cecil.Mdb.dll True ..\packages\Mono.Cecil.0.9.6.4\lib\net45\Mono.Cecil.Pdb.dll True ..\packages\Mono.Cecil.0.9.6.4\lib\net45\Mono.Cecil.Rocks.dll True ..\packages\Newtonsoft.Json.8.0.3\lib\net45\Newtonsoft.Json.dll True True True Properties\GlobalAssemblyInfo.cs Designer Designer Always Always Always False Microsoft .NET Framework 4.5 %28x86 and x64%29 true False .NET Framework 3.5 SP1 false {10db0676-9fc1-4771-a2c8-e2519f091e49} StardewModdingAPI.AssemblyRewriters Program $(GamePath)\StardewModdingAPI.exe $(GamePath)