Debug
AnyCPU
{F1A573B0-F436-472C-AE29-0B91EA6B9F8F}
Exe
Properties
StardewModdingAPI
StardewModdingAPI
v4.5
512
false
publish\
true
Disk
false
Foreground
7
Days
false
false
true
0
1.0.0.%2a
false
true
AnyCPU
true
full
true
$(SolutionDir)\..\bin\Debug\SMAPI
TRACE;DEBUG
prompt
4
false
true
AnyCPU
pdbonly
true
$(SolutionDir)\..\bin\Release\SMAPI
TRACE
prompt
4
false
true
x86
false
DEBUG;TRACE
true
false
$(SolutionDir)\..\bin\Debug\SMAPI
$(SolutionDir)\..\bin\Debug\SMAPI\StardewModdingAPI.xml
true
6
x86
false
$(SolutionDir)\..\bin\Release\SMAPI
$(SolutionDir)\..\bin\Debug\SMAPI\StardewModdingAPI.xml
TRACE
true
true
6
pdbonly
true
icon.ico
..\packages\Mono.Cecil.0.9.6.4\lib\net45\Mono.Cecil.dll
True
..\packages\Mono.Cecil.0.9.6.4\lib\net45\Mono.Cecil.Mdb.dll
True
..\packages\Mono.Cecil.0.9.6.4\lib\net45\Mono.Cecil.Pdb.dll
True
..\packages\Mono.Cecil.0.9.6.4\lib\net45\Mono.Cecil.Rocks.dll
True
..\packages\Newtonsoft.Json.8.0.3\lib\net45\Newtonsoft.Json.dll
True
True
True
Properties\GlobalAssemblyInfo.cs
Designer
Designer
Always
Always
Always
False
Microsoft .NET Framework 4.5 %28x86 and x64%29
true
False
.NET Framework 3.5 SP1
false
{10db0676-9fc1-4771-a2c8-e2519f091e49}
StardewModdingAPI.AssemblyRewriters
Program
$(GamePath)\StardewModdingAPI.exe
$(GamePath)