namespace TrainerMod.ItemData
{
/// An item that can be searched and added to the player's inventory through the console.
internal interface ISearchItem
{
/*********
** Accessors
*********/
/// Whether the item is valid.
bool IsValid { get; }
/// The item ID.
int ID { get; }
/// The item name.
string Name { get; }
/// The item type.
ItemType Type { get; }
}
}