namespace TrainerMod.ItemData
{
    /// An item that can be searched and added to the player's inventory through the console.
    internal interface ISearchItem
    {
        /*********
        ** Accessors
        *********/
        /// Whether the item is valid.
        bool IsValid { get; }
        /// The item ID.
        int ID { get; }
        /// The item name.
        string Name { get; }
        /// The item type.
        ItemType Type { get; }
    }
}