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<?xml version="1.0" encoding="utf-8"?>
<package xmlns="http://schemas.microsoft.com/packaging/2013/05/nuspec.xsd">
  <metadata>
    <id>Pathoschild.Stardew.ModBuildConfig</id>
    <version>1.7.1</version>
    <title>MSBuild config for Stardew Valley mods</title>
    <authors>Pathoschild</authors>
    <owners>Pathoschild</owners>
    <requireLicenseAcceptance>false</requireLicenseAcceptance>
    <licenseUrl>https://github.com/Pathoschild/Stardew.ModBuildConfig/blob/1.7.1/LICENSE.txt</licenseUrl>
    <projectUrl>https://github.com/Pathoschild/Stardew.ModBuildConfig#readme</projectUrl>
    <iconUrl>https://raw.githubusercontent.com/Pathoschild/Stardew.ModBuildConfig/1.7.1/assets/nuget-icon.png</iconUrl>
    <description>Automates the build configuration for crossplatform Stardew Valley SMAPI mods.</description>
    <releaseNotes>
      1.7 added an option to create release zips on build and added a reference to XNA's XACT library for audio-related mods.
      1.7.1 fixed an issue where i18n folders were flattened, and ensures that the manifest/i18n files in the project take precedence over those in the build output if both are present.</releaseNotes>
  </metadata>
  <files>
    <file src="build/smapi.targets" target="build/Pathoschild.Stardew.ModBuildConfig.targets" />
    <file src="readme.md" />
  </files>
</package>