blob: 9393e14ff579fe20e808213ffb922a0fa16045d0 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
|
using System.IO;
namespace StardewModdingAPI.Installer.Framework
{
/// <summary>Manages paths for the SMAPI installer.</summary>
internal class InstallerPaths
{
/*********
** Accessors
*********/
/// <summary>The directory path containing the files to copy into the game folder.</summary>
public DirectoryInfo BundleDir { get; }
/// <summary>The directory containing the installed game.</summary>
public DirectoryInfo GameDir { get; }
/// <summary>The directory into which to install mods.</summary>
public DirectoryInfo ModsDir { get; }
/// <summary>The full path to directory path containing the files to copy into the game folder.</summary>
public string BundlePath => this.BundleDir.FullName;
/// <summary>The full path to the directory containing the installed game.</summary>
public string GamePath => this.GameDir.FullName;
/// <summary>The full path to the directory into which to install mods.</summary>
public string ModsPath => this.ModsDir.FullName;
/// <summary>The full path to SMAPI's internal configuration file.</summary>
public string ApiConfigPath { get; }
/// <summary>The full path to the installed SMAPI executable file.</summary>
public string ExecutablePath { get; }
/// <summary>The full path to the vanilla game launcher on Linux/Mac.</summary>
public string UnixLauncherPath { get; }
/// <summary>The full path to the installed SMAPI launcher on Linux/Mac before it's renamed.</summary>
public string UnixSmapiLauncherPath { get; }
/// <summary>The full path to the vanilla game launcher on Linux/Mac after SMAPI is installed.</summary>
public string UnixBackupLauncherPath { get; }
/*********
** Public methods
*********/
/// <summary>Construct an instance.</summary>
/// <param name="bundleDir">The directory path containing the files to copy into the game folder.</param>
/// <param name="gameDir">The directory path for the installed game.</param>
/// <param name="gameExecutableName">The name of the game's executable file for the current platform.</param>
public InstallerPaths(DirectoryInfo bundleDir, DirectoryInfo gameDir, string gameExecutableName)
{
this.BundleDir = bundleDir;
this.GameDir = gameDir;
this.ModsDir = new DirectoryInfo(Path.Combine(gameDir.FullName, "Mods"));
this.ExecutablePath = Path.Combine(gameDir.FullName, gameExecutableName);
this.UnixLauncherPath = Path.Combine(gameDir.FullName, "StardewValley");
this.UnixSmapiLauncherPath = Path.Combine(gameDir.FullName, "StardewModdingAPI");
this.UnixBackupLauncherPath = Path.Combine(gameDir.FullName, "StardewValley-original");
this.ApiConfigPath = Path.Combine(gameDir.FullName, "smapi-internal", "config.json");
}
}
}
|