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using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
using Pathoschild.Http.Client;
using StardewModdingAPI.Toolkit.Serialization;
using StardewModdingAPI.Toolkit.Utilities;
namespace StardewModdingAPI.Toolkit.Framework.Clients.WebApi
{
/// <summary>Provides methods for interacting with the SMAPI web API.</summary>
public class WebApiClient : IDisposable
{
/*********
** Fields
*********/
/// <summary>The API version number.</summary>
private readonly ISemanticVersion Version;
/// <summary>The underlying HTTP client.</summary>
private readonly IClient Client;
/*********
** Public methods
*********/
/// <summary>Construct an instance.</summary>
/// <param name="baseUrl">The base URL for the web API.</param>
/// <param name="version">The web API version.</param>
public WebApiClient(string baseUrl, ISemanticVersion version)
{
this.Version = version;
this.Client = new FluentClient(baseUrl)
.SetUserAgent($"SMAPI/{version}");
this.Client.Formatters.JsonFormatter.SerializerSettings = JsonHelper.CreateDefaultSettings();
}
/// <summary>Get metadata about a set of mods from the web API.</summary>
/// <param name="mods">The mod keys for which to fetch the latest version.</param>
/// <param name="apiVersion">The SMAPI version installed by the player. If this is null, the API won't provide a recommended update.</param>
/// <param name="gameVersion">The Stardew Valley version installed by the player.</param>
/// <param name="platform">The OS on which the player plays.</param>
/// <param name="includeExtendedMetadata">Whether to include extended metadata for each mod.</param>
public async Task<IDictionary<string, ModEntryModel>> GetModInfoAsync(ModSearchEntryModel[] mods, ISemanticVersion apiVersion, ISemanticVersion gameVersion, Platform platform, bool includeExtendedMetadata = false)
{
ModEntryModel[] result = await this.Client
.PostAsync(
$"v{this.Version}/mods",
new ModSearchModel(mods, apiVersion, gameVersion, platform, includeExtendedMetadata)
)
.As<ModEntryModel[]>();
return result.ToDictionary(p => p.ID);
}
/// <inheritdoc />
public void Dispose()
{
this.Client.Dispose();
}
}
}
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