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namespace StardewModdingAPI.Toolkit.Framework.ModData
{
/// <summary>The valid field keys.</summary>
public enum ModDataFieldKey
{
/// <summary>A manifest update key.</summary>
UpdateKey,
/// <summary>The mod's predefined compatibility status.</summary>
Status,
/// <summary>A reason phrase for the <see cref="Status"/>, or <c>null</c> to use the default reason.</summary>
StatusReasonPhrase,
/// <summary>Technical details shown in TRACE logs for the <see cref="Status"/>, or <c>null</c> to omit it.</summary>
StatusReasonDetails
}
}
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