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@using Humanizer
@using StardewModdingAPI.Toolkit.Utilities
@using StardewModdingAPI.Web.Framework
@using StardewModdingAPI.Web.Framework.LogParsing.Models
@using StardewModdingAPI.Web.ViewModels
@model StardewModdingAPI.Web.ViewModels.LogParserModel
@{
ViewData["Title"] = "SMAPI log parser";
ParsedLog log = Model!.ParsedLog;
IDictionary<string, LogModInfo[]> contentPacks = Model.GetContentPacksByMod();
IDictionary<string, bool> defaultFilters = Enum
.GetValues(typeof(LogLevel))
.Cast<LogLevel>()
.ToDictionary(level => level.ToString().ToLower(), level => level != LogLevel.Trace);
string curPageUrl = this.Url.PlainAction("Index", "LogParser", new { id = Model.PasteID }, absoluteUrl: true);
ISet<int> screenIds = new HashSet<int>(log?.Messages?.Select(p => p.ScreenId) ?? Array.Empty<int>());
}
@section Head {
@if (Model.PasteID != null)
{
<meta name="robots" content="noindex" />
}
<link rel="stylesheet" href="~/Content/css/file-upload.css" />
<link rel="stylesheet" href="~/Content/css/log-parser.css" />
<link rel="stylesheet" href="https://cdn.jsdelivr.net/npm/tabbyjs@12.0.3/dist/css/tabby-ui-vertical.min.css" />
<script src="https://cdn.jsdelivr.net/npm/tabbyjs@12.0.3" crossorigin="anonymous"></script>
<script src="https://cdn.jsdelivr.net/npm/vue@2.6.11" crossorigin="anonymous"></script>
<script src="https://cdn.jsdelivr.net/npm/jquery@3.5.1" crossorigin="anonymous"></script>
<script src="~/Content/js/file-upload.js"></script>
<script src="~/Content/js/log-parser.js"></script>
<script>
$(function() {
smapi.logParser({
logStarted: new Date(@this.ForJson(log?.Timestamp)),
showPopup: @this.ForJson(log == null),
showMods: @this.ForJson(log?.Mods?.Select(p => Model.GetSlug(p.Name)).Distinct().ToDictionary(slug => slug, slug => true)),
showSections: @this.ForJson(Enum.GetNames(typeof(LogSection)).ToDictionary(section => section, section => false)),
showLevels: @this.ForJson(defaultFilters),
enableFilters: @this.ForJson(!Model.ShowRaw),
screenIds: @this.ForJson(screenIds)
}, '@this.Url.PlainAction("Index", "LogParser", values: null)');
new Tabby('[data-tabs]');
});
</script>
}
@* upload result banner *@
@if (Model.UploadError != null)
{
<div class="banner error" v-pre>
<strong>Oops, the server ran into trouble saving that file.</strong><br />
<small v-pre>Error details: @Model.UploadError</small>
</div>
}
else if (Model.ParseError != null)
{
<div class="banner error" v-pre>
<strong>Oops, couldn't parse that log. (Make sure you upload the log file, not the console text.)</strong><br />
Share this URL when asking for help: <code>@curPageUrl</code><br />
(Or <a href="@this.Url.PlainAction("Index", "LogParser", values: null)">upload a new log</a>.)<br />
<br />
<small v-pre>Error details: @Model.ParseError</small>
</div>
}
else if (log?.IsValid == true)
{
<div class="banner success" v-pre>
<strong>Share this link to let someone else see the log:</strong> <code>@curPageUrl</code><br />
(Or <a href="@this.Url.PlainAction("Index", "LogParser", values: null)">upload a new log</a>.)
</div>
}
@* save warnings *@
@if (Model.UploadWarning != null || Model.Expiry != null)
{
@if (Model.UploadWarning != null)
{
<text>⚠️ @Model.UploadWarning<br /></text>
}
<div class="save-metadata" v-pre>
@if (Model.Expiry != null)
{
<text>This log will expire in @((DateTime.UtcNow - Model.Expiry.Value).Humanize()) (<a href="@(this.Url.PlainAction("Index", "LogParser", new { id = this.Model.PasteID, renew = true }))">renew</a>).</text>
}
</div>
}
@* upload new log *@
@if (log == null)
{
<h2>Where do I find my SMAPI log?</h2>
<div id="os-instructions">
<div>
<ul data-tabs>
@foreach (Platform platform in new[] {Platform.Android, Platform.Linux, Platform.Mac, Platform.Windows})
{
@if (platform == Platform.Windows)
{
<li><a data-tabby-default href="#@(platform)-steamgog">@platform (Steam or GOG)</a></li>
<li><a href="#@(platform)-xbox">@platform (Xbox app)</a></li>
}
else
{
<li><a href="#@platform">@platform</a></li>
}
}
</ul>
</div>
<div>
<div id="@Platform.Android">
<ol>
<li>Open a file app (like My Files or MT Manager).</li>
<li>Find the <code>StardewValley</code> folder on your internal storage.</li>
<li>Open the <code>ErrorLogs</code> subfolder.</li>
<li>The log file is <code>SMAPI-crash.txt</code> if it exists, otherwise <code>SMAPI-latest.txt</code>.</li>
</ol>
</div>
<div id="@Platform.Linux">
<ol>
<li>Open the Files app.</li>
<li>Click the options menu (might be labeled <em>Go</em> or <code>⋮</code>).</li>
<li>Choose <em>Enter Location</em>.</li>
<li>Enter this exact text: <pre>~/.config/StardewValley/ErrorLogs</pre></li>
<li>The log file is <code>SMAPI-crash.txt</code> if it exists, otherwise <code>SMAPI-latest.txt</code>.</li>
</ol>
</div>
<div id="@Platform.Mac">
<ol>
<li>Open the Finder app.</li>
<li>Click <em>Go</em> at the top, then <em>Go to Folder</em>.</li>
<li>Enter this exact text: <pre>~/.config/StardewValley/ErrorLogs</pre></li>
<li>The log file is <code>SMAPI-crash.txt</code> if it exists, otherwise <code>SMAPI-latest.txt</code>.</li>
</ol>
</div>
<div id="@(Platform.Windows)-steamgog">
<ol>
<li>Press the <kbd>Windows</kbd> and <kbd>R</kbd> buttons at the same time.</li>
<li>In the 'run' box that appears, enter this exact text: <pre>%appdata%\StardewValley\ErrorLogs</pre></li>
<li>The log file is <code>SMAPI-crash.txt</code> if it exists, otherwise <code>SMAPI-latest.txt</code>.</li>
</ol>
</div>
<div id="@(Platform.Windows)-xbox">
<ol>
<li>Press the <kbd>Windows</kbd> and <kbd>R</kbd> buttons at the same time.</li>
<li>In the 'run' box that appears, enter this exact text: <pre>%localappdata%\Packages\ConcernedApe.StardewValleyPC_0c8vynj4cqe4e\LocalCache\Roaming\StardewValley\ErrorLogs</pre></li>
<li>If you get an error with the title "Location is not available", try the "with Steam or GOG" instructions above.</li>
<li>Otherwise the log file is <code>SMAPI-crash.txt</code> if it exists, otherwise <code>SMAPI-latest.txt</code>.</li>
</ol>
</div>
</div>
</div>
<h2>How do I share my log?</h2>
<form action="@this.Url.PlainAction("Post", "LogParser")" method="post">
<input id="inputFile" type="file" />
<ol>
<li>
Drag the file onto this textbox <small>(or <a href="#" id="choose-file-link">choose a file</a>)</small>:<br />
<textarea id="input" name="input" placeholder="paste log here"></textarea>
</li>
<li>
Click this button:<br />
<input type="submit" id="submit" value="save & parse log" />
</li>
<li>On the new page, copy the URL and send it to the person helping you.</li>
</ol>
</form>
}
@* parsed log *@
@if (log?.IsValid == true)
{
<div id="output">
@if (log.Mods.Any(mod => mod.HasUpdate))
{
<h2>Suggested fixes</h2>
<ul id="fix-list">
<li>
Consider updating these mods to fix problems:
<table id="updates" class="table">
@foreach (LogModInfo mod in log.Mods.Where(mod => (mod.HasUpdate && !mod.IsContentPack) || (contentPacks.TryGetValue(mod.Name, out LogModInfo[] contentPackList) && contentPackList.Any(pack => pack.HasUpdate))))
{
<tr class="mod-entry">
<td>
<strong class=@(!mod.HasUpdate ? "hidden" : "")>@mod.Name</strong>
@if (contentPacks != null && contentPacks.TryGetValue(mod.Name, out LogModInfo[] contentPackList))
{
<div class="content-packs">
@foreach (LogModInfo contentPack in contentPackList.Where(pack => pack.HasUpdate))
{
<text>+ @contentPack.Name</text><br />
}
</div>
}
</td>
<td>
@if (mod.HasUpdate)
{
<a href="@mod.UpdateLink" target="_blank">
@(mod.Version == null ? @mod.UpdateVersion : $"{mod.Version} → {mod.UpdateVersion}")
</a>
}
else
{
<text> </text>
}
@if (contentPacks != null && contentPacks.TryGetValue(mod.Name, out contentPackList))
{
<div>
@foreach (LogModInfo contentPack in contentPackList.Where(pack => pack.HasUpdate))
{
<a href="@contentPack.UpdateLink" target="_blank">@contentPack.Version → @contentPack.UpdateVersion</a><br />
}
</div>
}
</td>
</tr>
}
</table>
</li>
</ul>
}
<h2>Log info</h2>
<table
id="metadata"
class="table"
data-code-mods="@log.Mods.Count(p => !p.IsContentPack)"
data-content-packs="@log.Mods.Count(p => p.IsContentPack)"
data-os="@log.OperatingSystem"
data-game-version="@log.GameVersion"
data-game-path="@log.GamePath"
data-smapi-version="@log.ApiVersion"
data-log-started="@log.Timestamp.UtcDateTime.ToString("O")"
>
<caption>Game info:</caption>
<tr>
<th>Stardew Valley:</th>
<td v-pre>@log.GameVersion on @log.OperatingSystem</td>
</tr>
<tr>
<th>SMAPI:</th>
<td v-pre>@log.ApiVersion</td>
</tr>
<tr>
<th>Folder:</th>
<td v-pre>@log.GamePath</td>
</tr>
<tr>
<th>Log started:</th>
<td>@log.Timestamp.UtcDateTime.ToString("yyyy-MM-dd HH:mm") UTC ({{localTimeStarted}} your time)</td>
</tr>
</table>
<br />
<table id="mods" class="@(Model.ShowRaw ? "filters-disabled" : null) table">
<caption>
Installed mods:
@if (!Model.ShowRaw)
{
<span class="notice txt"><i>click any mod to filter</i></span>
<span class="notice btn txt" v-on:click="showAllMods" v-bind:class="{ invisible: !anyModsHidden }">show all</span>
<span class="notice btn txt" v-on:click="hideAllMods" v-bind:class="{ invisible: !anyModsShown || !anyModsHidden }">hide all</span>
}
</caption>
@foreach (var mod in log.Mods.Where(p => p.Loaded && !p.IsContentPack))
{
<tr v-on:click="toggleMod('@Model.GetSlug(mod.Name)')" class="mod-entry" v-bind:class="{ hidden: !showMods['@Model.GetSlug(mod.Name)'] }">
<td><input type="checkbox" v-bind:checked="showMods['@Model.GetSlug(mod.Name)']" v-bind:class="{ invisible: !anyModsHidden }" /></td>
<td v-pre>
<strong>@mod.Name</strong> @mod.Version
@if (contentPacks != null && contentPacks.TryGetValue(mod.Name, out LogModInfo[] contentPackList))
{
<div class="content-packs">
@foreach (var contentPack in contentPackList)
{
<text>+ @contentPack.Name @contentPack.Version</text><br />
}
</div>
}
</td>
<td v-pre>
@mod.Author
@if (contentPacks != null && contentPacks.TryGetValue(mod.Name, out contentPackList))
{
<div class="content-packs">
@foreach (var contentPack in contentPackList)
{
<text>+ @contentPack.Author</text><br />
}
</div>
}
</td>
@if (mod.Errors == 0)
{
<td v-pre class="color-green">no errors</td>
}
else if (mod.Errors == 1)
{
<td v-pre class="color-red">@mod.Errors error</td>
}
else
{
<td v-pre class="color-red">@mod.Errors errors</td>
}
</tr>
}
</table>
@if (!Model.ShowRaw)
{
<div id="filters">
Filter messages:
<span v-bind:class="{ active: showLevels['trace'] }" v-on:click="toggleLevel('trace')">TRACE</span> |
<span v-bind:class="{ active: showLevels['debug'] }" v-on:click="toggleLevel('debug')">DEBUG</span> |
<span v-bind:class="{ active: showLevels['info'] }" v-on:click="toggleLevel('info')">INFO</span> |
<span v-bind:class="{ active: showLevels['alert'] }" v-on:click="toggleLevel('alert')">ALERT</span> |
<span v-bind:class="{ active: showLevels['warn'] }" v-on:click="toggleLevel('warn')">WARN</span> |
<span v-bind:class="{ active: showLevels['error'] }" v-on:click="toggleLevel('error')">ERROR</span>
</div>
<table id="log">
@foreach (var message in log.Messages)
{
string levelStr = message.Level.ToString().ToLower();
string sectionStartClass = message.IsStartOfSection ? "section-start" : null;
string sectionFilter = message.Section != null && !message.IsStartOfSection ? $"&& sectionsAllow('{message.Section}')" : null; // filter the message by section if applicable
<tr class="mod @levelStr @sectionStartClass"
@if (message.IsStartOfSection) { <text> v-on:click="toggleSection('@message.Section')" </text> }
v-show="filtersAllow('@Model.GetSlug(message.Mod)', '@levelStr') @sectionFilter">
<td v-pre>@message.Time</td>
@if (screenIds.Count > 1)
{
<td v-pre>screen_@message.ScreenId</td>
}
<td v-pre>@message.Level.ToString().ToUpper()</td>
<td v-pre data-title="@message.Mod">@message.Mod</td>
<td>
<span v-pre class="log-message-text">@message.Text</span>
@if (message.IsStartOfSection)
{
<span class="section-toggle-message">
<template v-if="sectionsAllow('@message.Section')">
This section is shown. Click here to hide it.
</template>
<template v-else>
This section is hidden. Click here to show it.
</template>
</span>
}
</td>
</tr>
if (message.Repeated > 0)
{
<tr class="@levelStr mod mod-repeat" v-show="filtersAllow('@Model.GetSlug(message.Mod)', '@levelStr') @sectionFilter">
<td colspan="4"></td>
<td v-pre><i>repeats [@message.Repeated] times.</i></td>
</tr>
}
}
</table>
}
else
{
<pre v-pre>@log.RawText</pre>
}
<small>
@if (Model.ShowRaw)
{
<a href="@this.Url.PlainAction("Index", "LogParser", new { id = Model.PasteID })">view parsed log</a>
}
else
{
<a href="@this.Url.PlainAction("Index", "LogParser", new { id = Model.PasteID, format = LogViewFormat.RawView })">view raw log</a>
}
| <a href="@this.Url.PlainAction("Index", "LogParser", new { id = Model.PasteID, format = LogViewFormat.RawDownload })" download>download</a>
</small>
</div>
}
else if (log?.IsValid == false)
{
<h3>Raw log</h3>
<pre v-pre>@log.RawText</pre>
}
|