blob: 928cd05df3aee54bb46f10f9c7fea9a175dfaf1a (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
|
using System;
namespace StardewModdingAPI.Events
{
/// <summary>Events serving specialised edge cases that shouldn't be used by most mods.</summary>
public interface ISpecialisedEvents
{
/// <summary>Raised before the game state is updated (≈60 times per second), regardless of normal SMAPI validation. This event is not thread-safe and may be invoked while game logic is running asynchronously. Changes to game state in this method may crash the game or corrupt an in-progress save. Do not use this event unless you're fully aware of the context in which your code will be run. Mods using this event will trigger a stability warning in the SMAPI console.</summary>
event EventHandler<UnvalidatedUpdateTickingEventArgs> UnvalidatedUpdateTicking;
/// <summary>Raised after the game state is updated (≈60 times per second), regardless of normal SMAPI validation. This event is not thread-safe and may be invoked while game logic is running asynchronously. Changes to game state in this method may crash the game or corrupt an in-progress save. Do not use this event unless you're fully aware of the context in which your code will be run. Mods using this event will trigger a stability warning in the SMAPI console.</summary>
event EventHandler<UnvalidatedUpdateTickedEventArgs> UnvalidatedUpdateTicked;
}
}
|