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using System;
namespace StardewModdingAPI.Framework.Exceptions
{
/// <summary>An exception thrown when an assembly can't be loaded by SMAPI, with all the relevant details in the message.</summary>
internal class SAssemblyLoadFailedException : Exception
{
/*********
** Public methods
*********/
/// <summary>Construct an instance.</summary>
/// <param name="message">The error message.</param>
public SAssemblyLoadFailedException(string message)
: base(message) { }
}
}
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