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path: root/src/SMAPI/Framework/ModData/ModDataFieldKey.cs
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namespace StardewModdingAPI.Framework.ModData
{
    /// <summary>The valid field keys.</summary>
    public enum ModDataFieldKey
    {
        /// <summary>A manifest update key.</summary>
        UpdateKey,

        /// <summary>An alternative URL the player can check for an updated version.</summary>
        AlternativeUrl,

        /// <summary>The mod's predefined compatibility status.</summary>
        Status,

        /// <summary>A reason phrase for the <see cref="Status"/>, or <c>null</c> to use the default reason.</summary>
        StatusReasonPhrase
    }
}