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using System.Collections.Generic;
using System.Linq;
using Mono.Cecil;
using Mono.Cecil.Cil;
using StardewModdingAPI.Framework.ModLoading.Framework;
namespace StardewModdingAPI.Framework.ModLoading.Rewriters
{
/// <summary>Automatically fix references to methods that had extra optional parameters added.</summary>
internal class HeuristicMethodRewriter : BaseInstructionHandler
{
/*********
** Fields
*********/
/// <summary>The assembly names to which to rewrite broken references.</summary>
private readonly HashSet<string> RewriteReferencesToAssemblies;
/*********
** Public methods
*********/
/// <summary>Construct an instance.</summary>
/// <param name="rewriteReferencesToAssemblies">The assembly names to which to rewrite broken references.</param>
public HeuristicMethodRewriter(string[] rewriteReferencesToAssemblies)
: base(defaultPhrase: "methods with missing parameters") // ignored since we specify phrases
{
this.RewriteReferencesToAssemblies = new HashSet<string>(rewriteReferencesToAssemblies);
}
/// <inheritdoc />
public override bool Handle(ModuleDefinition module, ILProcessor cil, Instruction instruction)
{
// get method ref
MethodReference methodRef = RewriteHelper.AsMethodReference(instruction);
if (methodRef == null || !this.ShouldValidate(methodRef.DeclaringType))
return false;
// skip if not broken
if (methodRef.Resolve() != null)
return false;
// get type
var type = methodRef.DeclaringType.Resolve();
if (type == null)
return false;
// get method definition
MethodDefinition method = null;
foreach (var match in type.Methods.Where(p => p.Name == methodRef.Name))
{
// reference matches initial parameters of definition
if (methodRef.Parameters.Count >= match.Parameters.Count || !this.InitialParametersMatch(methodRef, match))
continue;
// all remaining parameters in definition are optional
if (!match.Parameters.Skip(methodRef.Parameters.Count).All(p => p.IsOptional))
continue;
method = match;
break;
}
if (method == null)
return false;
// get instructions to inject parameter values
var loadInstructions = method.Parameters.Skip(methodRef.Parameters.Count)
.Select(p => RewriteHelper.GetLoadValueInstruction(p.Constant))
.ToArray();
if (loadInstructions.Any(p => p == null))
return false; // SMAPI needs to load the value onto the stack before the method call, but the optional parameter type wasn't recognized
// rewrite method reference
foreach (Instruction loadInstruction in loadInstructions)
cil.InsertBefore(instruction, loadInstruction);
instruction.Operand = module.ImportReference(method);
this.Phrases.Add($"{methodRef.DeclaringType.Name}.{methodRef.Name} (added missing optional parameters)");
return this.MarkRewritten();
}
/*********
** Private methods
*********/
/// <summary>Whether references to the given type should be validated.</summary>
/// <param name="type">The type reference.</param>
private bool ShouldValidate(TypeReference type)
{
return type != null && this.RewriteReferencesToAssemblies.Contains(type.Scope.Name);
}
/// <summary>Get whether every parameter in the method reference matches the exact order and type of the parameters in the method definition. This ignores extra parameters in the definition.</summary>
/// <param name="methodRef">The method reference whose parameters to check.</param>
/// <param name="method">The method definition whose parameters to check against.</param>
private bool InitialParametersMatch(MethodReference methodRef, MethodDefinition method)
{
if (methodRef.Parameters.Count > method.Parameters.Count)
return false;
for (int i = 0; i < methodRef.Parameters.Count; i++)
{
if (!RewriteHelper.IsSameType(methodRef.Parameters[i].ParameterType, method.Parameters[i].ParameterType))
return false;
}
return true;
}
}
}
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