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using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
namespace StardewModdingAPI.Framework.PerformanceMonitoring
{
internal class PerformanceCounterCollection
{
/*********
** Fields
*********/
/// <summary>The number of peak invocations to keep.</summary>
private readonly int MaxEntries = 16384;
/// <summary>The sources involved in exceeding alert thresholds.</summary>
private readonly List<AlertContext> TriggeredPerformanceCounters = new List<AlertContext>();
/// <summary>The stopwatch used to track the invocation time.</summary>
private readonly Stopwatch InvocationStopwatch = new Stopwatch();
/// <summary>The performance counter manager.</summary>
private readonly PerformanceMonitor PerformanceMonitor;
/// <summary>The time to calculate average calls per second.</summary>
private DateTime CallsPerSecondStart = DateTime.UtcNow;
/// <summary>The number of invocations.</summary>
private long CallCount;
/// <summary>The peak invocations.</summary>
private readonly Stack<PeakEntry> PeakInvocations;
/*********
** Accessors
*********/
/// <summary>The associated performance counters.</summary>
public IDictionary<string, PerformanceCounter> PerformanceCounters { get; } = new Dictionary<string, PerformanceCounter>();
/// <summary>The name of this collection.</summary>
public string Name { get; }
/// <summary>Whether the source is typically invoked at least once per second.</summary>
public bool IsPerformanceCritical { get; }
/// <summary>The alert threshold in milliseconds.</summary>
public double AlertThresholdMilliseconds { get; set; }
/// <summary>Whether alerts are enabled.</summary>
public bool EnableAlerts { get; set; }
/*********
** Public methods
*********/
/// <summary>Construct an instance.</summary>
/// <param name="performanceMonitor">The performance counter manager.</param>
/// <param name="name">The name of this collection.</param>
/// <param name="isPerformanceCritical">Whether the source is typically invoked at least once per second.</param>
public PerformanceCounterCollection(PerformanceMonitor performanceMonitor, string name, bool isPerformanceCritical = false)
{
this.PeakInvocations = new Stack<PeakEntry>(this.MaxEntries);
this.Name = name;
this.PerformanceMonitor = performanceMonitor;
this.IsPerformanceCritical = isPerformanceCritical;
}
/// <summary>Track a single invocation for a named source.</summary>
/// <param name="source">The name of the source.</param>
/// <param name="entry">The entry.</param>
public void Track(string source, PerformanceCounterEntry entry)
{
// add entry
if (!this.PerformanceCounters.ContainsKey(source))
this.PerformanceCounters.Add(source, new PerformanceCounter(this, source));
this.PerformanceCounters[source].Add(entry);
// raise alert
if (this.EnableAlerts)
this.TriggeredPerformanceCounters.Add(new AlertContext(source, entry.ElapsedMilliseconds));
}
/// <summary>Get the average execution time for all non-game internal sources in milliseconds.</summary>
/// <param name="interval">The interval for which to get the average, relative to now</param>
public double GetModsAverageExecutionTime(TimeSpan interval)
{
return this.PerformanceCounters
.Where(entry => entry.Key != Constants.GamePerformanceCounterName)
.Sum(entry => entry.Value.GetAverage(interval));
}
/// <summary>Get the overall average execution time in milliseconds.</summary>
/// <param name="interval">The interval for which to get the average, relative to now</param>
public double GetAverageExecutionTime(TimeSpan interval)
{
return this.PerformanceCounters
.Sum(entry => entry.Value.GetAverage(interval));
}
/// <summary>Get the average execution time for game-internal sources in milliseconds.</summary>
public double GetGameAverageExecutionTime(TimeSpan interval)
{
return this.PerformanceCounters.TryGetValue(Constants.GamePerformanceCounterName, out PerformanceCounter gameExecTime)
? gameExecTime.GetAverage(interval)
: 0;
}
/// <summary>Get the peak execution time in milliseconds.</summary>
/// <param name="range">The time range to search.</param>
/// <param name="endTime">The end time for the <paramref name="range"/>, or null for the current time.</param>
public double GetPeakExecutionTime(TimeSpan range, DateTime? endTime = null)
{
if (this.PeakInvocations.Count == 0)
return 0;
endTime ??= DateTime.UtcNow;
DateTime startTime = endTime.Value.Subtract(range);
return this.PeakInvocations
.Where(entry => entry.EventTime >= startTime && entry.EventTime <= endTime)
.OrderByDescending(x => x.ExecutionTimeMilliseconds)
.Select(p => p.ExecutionTimeMilliseconds)
.FirstOrDefault();
}
/// <summary>Start tracking the invocation of this collection.</summary>
public void BeginTrackInvocation()
{
this.TriggeredPerformanceCounters.Clear();
this.InvocationStopwatch.Reset();
this.InvocationStopwatch.Start();
this.CallCount++;
}
/// <summary>End tracking the invocation of this collection, and raise an alert if needed.</summary>
public void EndTrackInvocation()
{
this.InvocationStopwatch.Stop();
// add invocation
if (this.PeakInvocations.Count >= this.MaxEntries)
this.PeakInvocations.Pop();
this.PeakInvocations.Push(new PeakEntry(this.InvocationStopwatch.Elapsed.TotalMilliseconds, DateTime.UtcNow, this.TriggeredPerformanceCounters.ToArray()));
// raise alert
if (this.EnableAlerts && this.InvocationStopwatch.Elapsed.TotalMilliseconds >= this.AlertThresholdMilliseconds)
this.AddAlert(this.InvocationStopwatch.Elapsed.TotalMilliseconds, this.AlertThresholdMilliseconds, this.TriggeredPerformanceCounters.ToArray());
}
/// <summary>Add an alert.</summary>
/// <param name="executionTimeMilliseconds">The execution time in milliseconds.</param>
/// <param name="thresholdMilliseconds">The configured threshold.</param>
/// <param name="alerts">The sources involved in exceeding the threshold.</param>
public void AddAlert(double executionTimeMilliseconds, double thresholdMilliseconds, AlertContext[] alerts)
{
this.PerformanceMonitor.AddAlert(
new AlertEntry(this, executionTimeMilliseconds, thresholdMilliseconds, alerts)
);
}
/// <summary>Add an alert.</summary>
/// <param name="executionTimeMilliseconds">The execution time in milliseconds.</param>
/// <param name="thresholdMilliseconds">The configured threshold.</param>
/// <param name="alert">The source involved in exceeding the threshold.</param>
public void AddAlert(double executionTimeMilliseconds, double thresholdMilliseconds, AlertContext alert)
{
this.AddAlert(executionTimeMilliseconds, thresholdMilliseconds, new[] { alert });
}
/// <summary>Reset the calls per second counter.</summary>
public void ResetCallsPerSecond()
{
this.CallCount = 0;
this.CallsPerSecondStart = DateTime.UtcNow;
}
/// <summary>Reset all performance counters in this collection.</summary>
public void Reset()
{
this.PeakInvocations.Clear();
foreach (var counter in this.PerformanceCounters)
counter.Value.Reset();
}
/// <summary>Reset the performance counter for a specific source.</summary>
/// <param name="source">The source name.</param>
public void ResetSource(string source)
{
foreach (var i in this.PerformanceCounters)
if (i.Value.Source.Equals(source, StringComparison.OrdinalIgnoreCase))
i.Value.Reset();
}
/// <summary>Get the average calls per second.</summary>
public long GetAverageCallsPerSecond()
{
long runtimeInSeconds = (long)DateTime.UtcNow.Subtract(this.CallsPerSecondStart).TotalSeconds;
return runtimeInSeconds > 0
? this.CallCount / runtimeInSeconds
: 0;
}
}
}
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