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path: root/src/StardewModdingAPI/IModLinked.cs
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namespace StardewModdingAPI
{
    /// <summary>An instance linked to a mod.</summary>
    public interface IModLinked
    {
        /*********
        ** Accessors
        *********/
        /// <summary>The unique ID of the mod for which the instance was created.</summary>
        string ModID { get; }
    }
}