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<title>github/SkyHanni.git/src/main/java/at/hannibal2/skyhanni/data/EntityData.kt, branch damageindicatorperf</title>
<subtitle>Unnamed repository; edit this file 'description' to name the repository.</subtitle>
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<entry>
<title>We do love LorenzTickEvent now</title>
<updated>2023-07-25T02:15:38+00:00</updated>
<author>
<name>hannibal2</name>
<email>24389977+hannibal00212@users.noreply.github.com</email>
</author>
<published>2023-07-25T02:15:38+00:00</published>
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<entry>
<title>Using LorenzWorldChangeEvent everywhere</title>
<updated>2023-07-25T01:45:22+00:00</updated>
<author>
<name>hannibal2</name>
<email>24389977+hannibal00212@users.noreply.github.com</email>
</author>
<published>2023-07-25T01:45:22+00:00</published>
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<entry>
<title>Using EntityUtils.getEntities everywhere</title>
<updated>2023-07-23T21:45:24+00:00</updated>
<author>
<name>hannibal2</name>
<email>24389977+hannibal00212@users.noreply.github.com</email>
</author>
<published>2023-07-23T21:45:24+00:00</published>
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<entry>
<title>Created EntityMaxHealthUpdateEvent, started with better logic for colored mobs.</title>
<updated>2023-02-02T19:38:55+00:00</updated>
<author>
<name>hannibal2</name>
<email>24389977+hannibal00212@users.noreply.github.com</email>
</author>
<published>2023-02-02T19:38:55+00:00</published>
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<entry>
<title>mark players in chat</title>
<updated>2022-09-17T15:40:44+00:00</updated>
<author>
<name>hannibal2</name>
<email>24389977+hannibal00212@users.noreply.github.com</email>
</author>
<published>2022-09-17T15:40:44+00:00</published>
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<entry>
<title>0.7 (#2)</title>
<updated>2022-09-07T03:09:48+00:00</updated>
<author>
<name>hannibal2</name>
<email>24389977+hannibal00212@users.noreply.github.com</email>
</author>
<published>2022-09-07T03:09:48+00:00</published>
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* code cleanup

* Option to hide the Skyblock Level from the chat messages,
Option to change the way the Skyblock Level gets displayed in the chat

* change version to 0.6.1

* add highlight the voidling extremist in pink color

* add highlight corrupted mobs in purple color

* fixed highlight corrupted mobs in purple color in the private island

* another minor fix for highlight corrupted mobs in purple color

* created EntityHealthUpdateEvent and fixing CorruptedMobHighlight

* using EntityHealthUpdateEvent everywhere

* added marking a player with yellow color

* highlight slayer miniboss in blue color

* /copyentities now shows health correctly for every entity

* infer fix

* fixing bazaar message filter

* changelog

* hides the death messages of other players, except for players who are close to the player.

* hiding tip messages

* highlight deathmites in dungeon in red color

* code cleanup

* code cleanup

* hide tnt laying around in dungeon

* fix infer

* remove debug

* Added hide Blessings laying around in dungeon.
Added hide Revive Stones laying around in dungeon.

* Hide Premium Flesh laying around in dungeon.

* edited LorenzTest

* Added dungeon copilot and separate filter for hiding dungeon key and door messages.

* Added hide Journal Entry pages laying around in dungeon.

* Added hide Skeleton Skulls laying around in dungeon.

* credits

* Added highlight Skeleton Skulls when combining into a skeleton in orange color (not useful combined with feature Hide Skeleton Skull)

* Added highlight Skeleton Skulls when combining into a skeleton in orange color (not useful combined with feature Hide Skeleton Skull)

* fix wording

* clarification

* small fixes

* Highlight the enderman slayer Yang Glyph (Beacon) in red color (supports beacon in hand and beacon flying)

* better/more readability for CopyNearbyEntitiesCommand

* make version 0.7</content>
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<pre>
* code cleanup

* Option to hide the Skyblock Level from the chat messages,
Option to change the way the Skyblock Level gets displayed in the chat

* change version to 0.6.1

* add highlight the voidling extremist in pink color

* add highlight corrupted mobs in purple color

* fixed highlight corrupted mobs in purple color in the private island

* another minor fix for highlight corrupted mobs in purple color

* created EntityHealthUpdateEvent and fixing CorruptedMobHighlight

* using EntityHealthUpdateEvent everywhere

* added marking a player with yellow color

* highlight slayer miniboss in blue color

* /copyentities now shows health correctly for every entity

* infer fix

* fixing bazaar message filter

* changelog

* hides the death messages of other players, except for players who are close to the player.

* hiding tip messages

* highlight deathmites in dungeon in red color

* code cleanup

* code cleanup

* hide tnt laying around in dungeon

* fix infer

* remove debug

* Added hide Blessings laying around in dungeon.
Added hide Revive Stones laying around in dungeon.

* Hide Premium Flesh laying around in dungeon.

* edited LorenzTest

* Added dungeon copilot and separate filter for hiding dungeon key and door messages.

* Added hide Journal Entry pages laying around in dungeon.

* Added hide Skeleton Skulls laying around in dungeon.

* credits

* Added highlight Skeleton Skulls when combining into a skeleton in orange color (not useful combined with feature Hide Skeleton Skull)

* Added highlight Skeleton Skulls when combining into a skeleton in orange color (not useful combined with feature Hide Skeleton Skull)

* fix wording

* clarification

* small fixes

* Highlight the enderman slayer Yang Glyph (Beacon) in red color (supports beacon in hand and beacon flying)

* better/more readability for CopyNearbyEntitiesCommand

* make version 0.7</pre>
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