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<title>github/SkyHanni.git/src/main/java/at/hannibal2/skyhanni/data/repo/RepoManager.kt, branch nohistory</title>
<subtitle>Unnamed repository; edit this file 'description' to name the repository.</subtitle>
<link rel='alternate' type='text/html' href='https://git.nea.moe/github/SkyHanni.git/'/>
<entry>
<title>changed hannibal2 name</title>
<updated>2022-09-24T17:51:13+00:00</updated>
<author>
<name>hannibal2</name>
<email>24389977+hannibal00212@users.noreply.github.com</email>
</author>
<published>2022-09-24T17:51:13+00:00</published>
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<entry>
<title>Using LorenzUtils.consoleLog</title>
<updated>2022-09-08T11:56:50+00:00</updated>
<author>
<name>Lorenz</name>
<email>lo.scherf@gmail.com</email>
</author>
<published>2022-09-08T11:56:50+00:00</published>
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<entry>
<title>moved api and debug into dev config</title>
<updated>2022-09-08T09:53:51+00:00</updated>
<author>
<name>Lorenz</name>
<email>lo.scherf@gmail.com</email>
</author>
<published>2022-09-08T09:53:51+00:00</published>
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<entry>
<title>0.7 (#2)</title>
<updated>2022-09-07T03:09:48+00:00</updated>
<author>
<name>hannibal2</name>
<email>24389977+hannibal00212@users.noreply.github.com</email>
</author>
<published>2022-09-07T03:09:48+00:00</published>
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<id>cfeac0b6a71c592b61c53fad192eb22bb24b0f54</id>
<content type='text'>
* code cleanup

* Option to hide the Skyblock Level from the chat messages,
Option to change the way the Skyblock Level gets displayed in the chat

* change version to 0.6.1

* add highlight the voidling extremist in pink color

* add highlight corrupted mobs in purple color

* fixed highlight corrupted mobs in purple color in the private island

* another minor fix for highlight corrupted mobs in purple color

* created EntityHealthUpdateEvent and fixing CorruptedMobHighlight

* using EntityHealthUpdateEvent everywhere

* added marking a player with yellow color

* highlight slayer miniboss in blue color

* /copyentities now shows health correctly for every entity

* infer fix

* fixing bazaar message filter

* changelog

* hides the death messages of other players, except for players who are close to the player.

* hiding tip messages

* highlight deathmites in dungeon in red color

* code cleanup

* code cleanup

* hide tnt laying around in dungeon

* fix infer

* remove debug

* Added hide Blessings laying around in dungeon.
Added hide Revive Stones laying around in dungeon.

* Hide Premium Flesh laying around in dungeon.

* edited LorenzTest

* Added dungeon copilot and separate filter for hiding dungeon key and door messages.

* Added hide Journal Entry pages laying around in dungeon.

* Added hide Skeleton Skulls laying around in dungeon.

* credits

* Added highlight Skeleton Skulls when combining into a skeleton in orange color (not useful combined with feature Hide Skeleton Skull)

* Added highlight Skeleton Skulls when combining into a skeleton in orange color (not useful combined with feature Hide Skeleton Skull)

* fix wording

* clarification

* small fixes

* Highlight the enderman slayer Yang Glyph (Beacon) in red color (supports beacon in hand and beacon flying)

* better/more readability for CopyNearbyEntitiesCommand

* make version 0.7</content>
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* code cleanup

* Option to hide the Skyblock Level from the chat messages,
Option to change the way the Skyblock Level gets displayed in the chat

* change version to 0.6.1

* add highlight the voidling extremist in pink color

* add highlight corrupted mobs in purple color

* fixed highlight corrupted mobs in purple color in the private island

* another minor fix for highlight corrupted mobs in purple color

* created EntityHealthUpdateEvent and fixing CorruptedMobHighlight

* using EntityHealthUpdateEvent everywhere

* added marking a player with yellow color

* highlight slayer miniboss in blue color

* /copyentities now shows health correctly for every entity

* infer fix

* fixing bazaar message filter

* changelog

* hides the death messages of other players, except for players who are close to the player.

* hiding tip messages

* highlight deathmites in dungeon in red color

* code cleanup

* code cleanup

* hide tnt laying around in dungeon

* fix infer

* remove debug

* Added hide Blessings laying around in dungeon.
Added hide Revive Stones laying around in dungeon.

* Hide Premium Flesh laying around in dungeon.

* edited LorenzTest

* Added dungeon copilot and separate filter for hiding dungeon key and door messages.

* Added hide Journal Entry pages laying around in dungeon.

* Added hide Skeleton Skulls laying around in dungeon.

* credits

* Added highlight Skeleton Skulls when combining into a skeleton in orange color (not useful combined with feature Hide Skeleton Skull)

* Added highlight Skeleton Skulls when combining into a skeleton in orange color (not useful combined with feature Hide Skeleton Skull)

* fix wording

* clarification

* small fixes

* Highlight the enderman slayer Yang Glyph (Beacon) in red color (supports beacon in hand and beacon flying)

* better/more readability for CopyNearbyEntitiesCommand

* make version 0.7</pre>
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</entry>
<entry>
<title>moving packets around</title>
<updated>2022-08-17T01:05:34+00:00</updated>
<author>
<name>Lorenz</name>
<email>lo.scherf@gmail.com</email>
</author>
<published>2022-08-17T01:05:34+00:00</published>
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