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<title>github/SkyHanni.git/src/main/java/at/hannibal2/skyhanni/features/slayer/enderman, branch damageindicatorperf</title>
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<entry>
<title>Using Sequence for every entity iteration</title>
<updated>2023-08-02T12:21:28+00:00</updated>
<author>
<name>hannibal2</name>
<email>24389977+hannibal00212@users.noreply.github.com</email>
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<published>2023-08-02T12:21:28+00:00</published>
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<entry>
<title>Using LorenzWorldChangeEvent everywhere</title>
<updated>2023-07-25T01:45:22+00:00</updated>
<author>
<name>hannibal2</name>
<email>24389977+hannibal00212@users.noreply.github.com</email>
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<published>2023-07-25T01:45:22+00:00</published>
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<entry>
<title>fixed names</title>
<updated>2023-07-23T21:46:21+00:00</updated>
<author>
<name>hannibal2</name>
<email>24389977+hannibal00212@users.noreply.github.com</email>
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<published>2023-07-23T21:46:21+00:00</published>
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<entry>
<title>Using EntityUtils.getEntities everywhere</title>
<updated>2023-07-23T21:45:24+00:00</updated>
<author>
<name>hannibal2</name>
<email>24389977+hannibal00212@users.noreply.github.com</email>
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<published>2023-07-23T21:45:24+00:00</published>
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<entry>
<title>Hide particles around enderman slayer bosses and mini bosses</title>
<updated>2023-07-23T21:19:30+00:00</updated>
<author>
<name>hannibal2</name>
<email>24389977+hannibal00212@users.noreply.github.com</email>
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<published>2023-07-23T21:19:30+00:00</published>
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