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<title>github/SkyHanni.git/src/main/java/at/hannibal2/skyhanni/utils/EntityUtils.kt, branch cum</title>
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<title>Hopefully fixed derpy problems with trevor trapper, arachne, arachne keeper and zealots</title>
<updated>2023-08-22T22:31:57+00:00</updated>
<author>
<name>hannibal2</name>
<email>24389977+hannibal00212@users.noreply.github.com</email>
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<published>2023-08-22T22:31:57+00:00</published>
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<entry>
<title>code cleanup utils</title>
<updated>2023-08-08T00:25:22+00:00</updated>
<author>
<name>hannibal2</name>
<email>24389977+hannibal00212@users.noreply.github.com</email>
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<published>2023-08-08T00:25:22+00:00</published>
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<entry>
<title>added todo</title>
<updated>2023-08-06T18:14:03+00:00</updated>
<author>
<name>hannibal2</name>
<email>24389977+hannibal00212@users.noreply.github.com</email>
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<published>2023-08-06T18:14:03+00:00</published>
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<entry>
<title>changed lists to sequences in eneity utils, part 2</title>
<updated>2023-08-03T20:44:11+00:00</updated>
<author>
<name>hannibal2</name>
<email>24389977+hannibal00212@users.noreply.github.com</email>
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<published>2023-08-03T20:44:11+00:00</published>
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<entry>
<title>added toMutableList back to all entity utils methods, removed OrNull methods</title>
<updated>2023-08-03T20:29:50+00:00</updated>
<author>
<name>hannibal2</name>
<email>24389977+hannibal00212@users.noreply.github.com</email>
</author>
<published>2023-08-03T20:29:50+00:00</published>
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<entry>
<title>reverted my list -&gt; sequence changes in entity utils as they causing lots of problems</title>
<updated>2023-08-03T11:33:37+00:00</updated>
<author>
<name>hannibal2</name>
<email>24389977+hannibal00212@users.noreply.github.com</email>
</author>
<published>2023-08-03T11:33:37+00:00</published>
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<entry>
<title>Merge pull request #351</title>
<updated>2023-08-02T12:23:41+00:00</updated>
<author>
<name>Roman / Linnea Gräf</name>
<email>nea@nea.moe</email>
</author>
<published>2023-08-02T12:23:41+00:00</published>
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* Performance improvements for the damage indicator

* Using MutableMap.put

* Using Sequence for every entity iteration</content>
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* Performance improvements for the damage indicator

* Using MutableMap.put

* Using Sequence for every entity iteration</pre>
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<entry>
<title>Merge pull request #309</title>
<updated>2023-07-24T11:59:47+00:00</updated>
<author>
<name>HiZe_</name>
<email>superhize@hotmail.com</email>
</author>
<published>2023-07-24T11:59:47+00:00</published>
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* added text on Killer spring and Blood ichor

* twinclaw sound and delay

* Merge branch 'beta' of https://github.com/hannibal002/skyhanni into i…

* draw line from boss to ichor/spring

* changed default color

* fixes

* fixes

* draw line to the boss head if higlighted

* Merge branch 'beta' into ichor_spring_text

* merge conflicts and more sub configs</content>
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* added text on Killer spring and Blood ichor

* twinclaw sound and delay

* Merge branch 'beta' of https://github.com/hannibal002/skyhanni into i…

* draw line from boss to ichor/spring

* changed default color

* fixes

* fixes

* draw line to the boss head if higlighted

* Merge branch 'beta' into ichor_spring_text

* merge conflicts and more sub configs</pre>
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</entry>
<entry>
<title>fixed names</title>
<updated>2023-07-23T21:46:21+00:00</updated>
<author>
<name>hannibal2</name>
<email>24389977+hannibal00212@users.noreply.github.com</email>
</author>
<published>2023-07-23T21:46:21+00:00</published>
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<entry>
<title>Using EntityUtils.getEntities everywhere</title>
<updated>2023-07-23T21:45:24+00:00</updated>
<author>
<name>hannibal2</name>
<email>24389977+hannibal00212@users.noreply.github.com</email>
</author>
<published>2023-07-23T21:45:24+00:00</published>
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