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Author
2024-02-10
Splitting many utils functions from LorenzUtils up into other classes: ChatUt...
Thunderblade73
2023-12-17
Remove unecessary non-capturing groups (#676)
Walker Selby
2023-12-10
removed wrapper and code cleanup
hannibal2
2023-12-10
Feature: Color Choice for Mark Name (#664)
Walker Selby
2023-11-26
Internal Change: Refactor JsonObjects to be in data package (#680)
Walker Selby
2023-11-21
removed small errors
hannibal2
2023-10-21
code cleanup
hannibal2
2023-10-21
Backend: Serialise all constants and add repo error messages and status (#605)
CalMWolfs
2023-10-21
better repo error handling
hannibal2
2023-10-15
Internal Change: Config deprecations (#542)
Walker Selby
2023-09-29
Random Code Cleanup (#516)
Walker Selby
2023-07-31
Soft fixing all RepositoryReloadEvent npe errors
hannibal2
2023-06-16
Fixed bug that Player Chat Filter didn't work most of the time. Fixes 235
hannibal2
2023-05-01
Fixed private message with one word gets blue colored because of player rank ...
hannibal2
2023-03-28
Fixed exploit that lets the game crash.
hannibal2
2023-03-28
Disabled player rank hider feature for now. Reenable it in couple days again.
hannibal2
2023-03-03
Formatting
hannibal2
2023-02-26
Fixed dungeon milestone messages getting wrongfully formatted.
hannibal2
2023-01-07
Create misc package for the features.
hannibal2
2022-12-27
more chat stuff
hannibal2
2022-12-27
color
hannibal2
2022-12-27
moved to version 0.13 and implemented better chat prefix logic
hannibal2
2022-09-24
code cleanup
hannibal2
2022-09-23
code cleanup
hannibal2
2022-09-18
overload damage gets detected as damage splash correctly
hannibal2
2022-09-17
added player chat filter
hannibal2
2022-09-17
mark players in chat
hannibal2