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DungeonDeathCounter.kt
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Author
2024-06-06
Backend: Classes -> Objects with annotation (#1982)
CalMWolfs
2024-05-26
Backend: RegexUtils (#1854)
CalMWolfs
2024-04-09
code cleanup
hannibal2
2024-04-09
Backend: Switch from LorenzUtils.inDungeons to DungeonAPI.inDungeon() (#1378)
J10a1n15
2024-04-03
Backend: Make all event names uniform (#1290)
CalMWolfs
2024-04-03
Fix: Tick event being called twice a tick (#1342)
CalMWolfs
2024-02-10
Splitting many utils functions from LorenzUtils up into other classes: ChatUt...
Thunderblade73
2023-12-04
Internal Change: Cleanup DungeonDeathCounter & Remove matchRegex (#645)
Walker Selby
2023-11-22
Internal Change: Reformat Code to match .editorconfig (#628)
Walker Selby
2023-11-19
Internal Change: Auto-Prefix Chat Messages (#622)
Walker Selby
2023-10-07
Feature: Compact tab list (from sba but better) (#459)
CalMWolfs
2023-07-25
Using LorenzWorldChangeEvent everywhere
hannibal2
2023-03-24
started with new gui editor
hannibal2
2023-02-26
Using GuiRenderEvent.GameOverlayRenderEvent instead of RenderGameOverlayEvent.
hannibal2
2023-01-26
Moved matchRegex from LorenzUtils to StringUtils.
hannibal2
2023-01-07
replaced "text to render" to "display"
hannibal2
2023-01-06
Renaming onRenderOverlay.
hannibal2
2022-09-24
fixed bug in RenderGameOverlayEvent
hannibal2
2022-08-24
hiding damage splashes while inside the boss room (fixing Skytils feature)
Lorenz
2022-08-24
formatting dungeon features
Lorenz
2022-08-22
code cleanup
Lorenz
2022-08-17
moving packets around
Lorenz