From ae587b6cb7964fbe36a7d70f4b5c944a1671225f Mon Sep 17 00:00:00 2001 From: hannibal2 <24389977+hannibal002@users.noreply.github.com> Date: Sat, 7 Sep 2024 22:28:35 +0200 Subject: Docs: diana burrow logic in discord FAQ (#2473) Co-authored-by: hannibal2 <24389977+hannibal00212@users.noreply.github.com> --- docs/DISCORD_FAQ.md | 5 +++++ 1 file changed, 5 insertions(+) diff --git a/docs/DISCORD_FAQ.md b/docs/DISCORD_FAQ.md index e937ca403..72c1aefb3 100644 --- a/docs/DISCORD_FAQ.md +++ b/docs/DISCORD_FAQ.md @@ -63,6 +63,11 @@ _Frequently Asked Questions_ > If you are using [Patcher](https://sk1er.club/mods/patcher) or [PolyPatcher](https://modrinth.com/mod/patcher) and the vanilla scoreboard is flickering, disable the "HUD Caching" option. > If you don't use any of these mods, make sure the option to "Hide Vanilla Scoreboard" is actually enabled. +> **13: Why doesn't the burrow warp key and line prioritize my guess waypoint when there are known burrows nearby?** +> This is intended behavior. SkyHanni prioritizes the closest known burrow or guess waypoint, not necessarily the guess waypoint itself. Focusing on the closest point, even if it's a known burrow and not your guess, is faster and leads to a higher "burrows dug over time" rate, meaning more mobs, more inquisitors, more money and faster milestones. +> While interrupting your current chain to focus on a nearby burrow might feel counterintuitive, it ultimately benefits you in the long run. +> The existing chain isn't reset, and you gain the advantage of a higher burrow digging rate. + *This FAQ was last updated on August 26th, 2024. If you believe there's something that should be added to this list, please tell us, so we can add it.* -- cgit